![]() We may as well be completely different people. It also gets a physical attack in the form of the good ol' teleporting skewer. This form opens with Collapse to debuff everyone's DEF and MDF. This exposes a core, which I guess you could theoretically interpret to be the body of Rhodan if you squint and ask nicely. Singularity, by itself, is nothing to write home about as a threat.Īnd naturally, this is a two-phase fight. Demi-Achilegea still has Paralyze All and that sucks, but Demi-Lupinas can boost her team's MAG, which will end the fight much faster than a Paralyze effect. I elect to kill both, but if you have the MAG to do it with, I'd say to focus down Demi-Lupinas first. Since the Singularity can exist in both zones, that means you need to kill at least one of them when both zones are up to be able to hurt it. However, the first action of each of them is to deploy a zone that grants immunity to either physical or magical attacks, depending on which one it is. These summons are very fragile when they appear. Halfway through its lifebar, it'll summon Demi-Achilegea and Demi-Lupinas. It can also spend a turn to use Turn Break, but as there's one of it and three of us that's not especially intimidating. ![]() Its main attack, Quintessence, we've already seen with the Thermoark's Heavenly Penance, and as such don't care about it that much with its MAG neutered. Singularity does not occupy the first row of the match, which means I can't just spam Shadow Arts for easy combo and damage. I'd complain about this more, but at this point I'm just tired of this. We fight an archangel in a swirling time vortex and that will solve climate change forever. The sooner we get this done the sooner we can leave!Įveryone runs to the prow of the Dunamis as it approaches. With this, we'll be able to put an end to our history's tragedy. No, Stocke! I leave the temporal beast to you, my boy!
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