Just tried it out with 1 other person, we did 2 runs, here's our experience: Here is some footage of tem testing it with a friend. No, it is not permanently dummied out, kil has stated that he hopes to get around to finishing this, possibly sometime after the void rework. There is a long freeze if host leaves the gameĪlthough most tests were issue free, please remember that this is NOT FINISHED! Kil has stated that work on it was halted due to numerous desync issues, so those should be expected going into this You can find Steam ID with the help of some websites (just google "steam id"!)Īlso, since you need to enable debug console, you cannot unlock things with this form of coop Please note that it was not revealed officially so it's going to be unstable! Enjoy! (UID should be client's) Now wait until the client gets connected to the Host (they should be in game)! Now the host needs to type netstart *STEAM USER ID* in debug console. So yes, there is actually a wip form of online coop still in the game's data, and it actually works! To access it you and your friend need toĢ) Go into the game's Steam Preferences and specify "-networktest" in Launch Options parameter The color of the circle depends on the grid collision of the entity.(Kil gave us the ok to discuss this publicly but tem (aka /u/egor21312) didnt want to repost this himself, so he has allowed me to do it for him. The color of the circle depends on the collision of the entity Collisionĭebug 7 Display damage values, similar to the Spider Mod itemĭebug 8 Your active item always has max charge.ĭebug 9 Your luck is very high, so luck-based random events like random tear effects happen more often.ĭebug 10 All enemies take rapid damage at all times, so rooms are usually cleared in under a second.ĭebug 12 Displays held collectibles and temporary collectible effectsĭebug 13 Draws dotted circles on the screen that represent an entity's grid collision hitbox. Here are the ones that are still useful.ĭebug 5 Displays text at the bottom of the screen about the current roomĭebug 6 Draws circles on the screen that represent an entity's damage hitbox. Some of the ones not listed here are obsolete, not very useful, or possibly broken. Various cheats that are useful for testing. Pits won't look right until you leave the room and come back. For some reason it doesn't always do something, possibly because of failing to overwrite other grid entities or trying to spawn outside the room or something. ![]() Spawns the grid entity with the given ID at a random place in the room. ![]() For instance, the achievement and eggs commands unlock stuff in your game save, but saving your persistent data is disabled when mods are turned on. Some commands that are still in the game aren't listed here since they're only useful for Nicalis developers, or are no longer useful. Also, try the clipboard! You can paste multiple commands at once or copy the last few commands you entered using the copy command. ![]() If you're testing a specific item or item combo, it's useful to enter your commands and then exit and continue so your items are reloaded when you continue and you don't need to keep retyping the same command. Some of the crashes are documented below, but there are likely others. The debug console is not completely stable, so if you enter commands like numbers outside certain ranges, it may crash. Now modders can finally unleash its power! It can be a big time saver for testing your changes during development of mods. The debug console is a feature of Isaac that's been around since Rebirth, but until AB+ it's only been enabled in developer builds. ![]() Beware of spoilers! You can easily learn things accidentally via the debug console that you might have wanted to learn from regular gameplay! Description ⚓︎ To hide the console, just hit Enter without typing anything. On most English keyboard layouts, it should be below Esc. To show the console, while in a run press the grave (`) or tilde (~) key. (Make sure the game is closed when you edit this file.) Enabling ⚓︎ C:\Users\%USERNAME%\Documents\My Games\Binding of Isaac Repentance\options.ini
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